From being used on military bases and in hospitals and care facilities to help veterans dealing with post-traumatic stress disorder, to being used by medical students in performing autopsies without the need for real cadavers, the author of today’s article illustrates that virtual reality technology and augmented reality technology are not just for gamers anymore. For investors who want to get in on these transformative and fast-moving technologies, the author recommends buying into the companies that make the components used by the companies that make the end products. What does he see as some of the top plays? CLICK HERE to find out.
Augmented And Virtual Reality Aren’t Just For Gamers Anymore. How Can Investors Play These Transformative Technologies?
- by Bob Mitchell